Developer: Bioware Publisher: Electronic Arts Platform: Xbox 360, PS3, PC Price: $59.99 Release Date: March 8th, 2011
Unless you’ve been living in a cave this past week, I’m sure you’ve read about the horrendous launch of Maxis and Electronic Art’s latest SimCity title. Having not played a SimCity game since SimCity 2000 so many years ago, I was pretty upset to hear that the launch went so poorly and that so many gamers were left with a purchased product plagued with issues that are still being resolved today. While there were still some outstanding harsh issues with the game, I was still willing to give it a shot.
2013 has turned out to be a hell of a year so far for successful AAA games and we’ve got another to add to the list. Released on March 5th, Crystal Dynamics and Square Enix’s latest entry into the Tomb Raider series reboots the franchise to follow Lara Croft on her first expedition and tomb raid. For years the press has been spamming us with screenshots, artwork and videos showcasing the much younger, darker, would-be heroine to amp us up and for me, it was worth the wait!
If you watched my video “I suck at Dead Space 3” a few weeks ago, you certainly would have noticed that I hadn’t played the previous Dead Space games, that I had no idea what was going on, and that I was absolutely TERRIBLE at the game! For these reasons, I wasn’t all that excited for the full game to be released. I had trouble controlling my character, understanding what my abilities were and how to use them, and everything was just kicking my ass. Well, my opinion has changed drastically since then as starting from the beginning of the game put a new perspective on everything.
It’s been a while now since I’ve played a good classic JRPG. With the large amount of shooters and action games released over the past few months, I haven’t been able to get my fix. Unfortunately, when I first looked into Level 5 and Namco Bandai’s latest JRPG, Ni no Kuni: Wrath of the White Witch, originally released in Japan on the Nintendo DS, I thought it looked kind of stupid. I’ll tell you straight up, after playing through this, I couldn’t have been more wrong. Some neat plot twists near the end really take it from what I originally though was kind of a kids fairy tale-type of story, into something pretty special.
It’s been over four years since we last took part in Dante’s action-packed and extremely intense devil-slaying adventures. Released last week under new developer Ninja Theory, most recently known for their action game Enslaved: Odyssey to the West, DMC Devil May Cry reboots the series with a focus on a much younger, much more hot-headed Dante as he battles a new army of demons. There has been much controversy over the new direction of Dante from Ninja Theory, so is there any merit to the complaints from long-time fans, or does the new entry kick as much ass as the previous in the series?
Developer: Bioware Publisher: Electronic Arts Platform: Xbox 360, PS3, PC Price: $59.99 Release Date: March 8th, 2011
Daniel and Adam of Zeitgeist Game Review hit up the Blizzard Worlds End Tavern at GDC 2011.
Developer: People Can Fly Publisher: Electronic Arts Platform: Xbox 360, PS3, PC Price: $59.99 Release Date: February 22, 2011
2011 Game Developer Conference We were given an exclusive Preview of Risen 2 and Dead Island and we’d like to share out initial impressions of the games.
Developer: Capcom Publisher: Capcom Platform: Xbox 360, PS3 Price: $59.99 Release Date: February 15, 2011
Developer: Omega Force Publisher: Tecmo Koei Platform: PS3 Price: $59.99 Release Date: February 8th, 2011
Developer: Arrowhead Game Studios Publisher: Paradox Interactive Platform: PC Price: $9.99 Release Date: January 25, 2011
Developer: Guerilla Games Publisher: Sony Computer Entertainment America Platform: PS3 Price: $59.99 Release Date: February 22, 2011
Developer: From Software Publisher: Namco-Bandai Platform: PS3, Xbox 360 Price: $59.99 Release Date: 2011
Developer: feelplus Publisher: Square Enix Platform: Xbox 360, PS3 Price: $59.99 Release Date: January 18, 2011